IEEE Design & Test offers original works describing the models, methods, and tools used to design and test microelectronic systems from devices and circuits to complete systems-on-chip and embedded software. The magazine focuses on current and near-future practice, and includes tutorials, how-to articles, and real-world case studies. The magazine seeks to bring to its readers not only important technology advances but also technology leaders, their perspectives through its columns, interviews, and roundtable discussions. Topics include semiconductor IC design, semiconductor intellectual property blocks, design, verification and test technology, design for manufacturing and yield, embedded software and systems, low-power and energy-efficient design, electronic design automation tools, practical technology, and standards.
IEEE Electromagnetic Compatibility Magazine informs readers of activities in the IEEE EMC Society and educates members via practical technical papers and design tips.
IEEE Micro addresses users and designers of microprocessors and microprocessor systems, including managers, engineers, consultants, educators, and students involved with computers and peripherals, components and subassemblies, communications, instrumentation and control equipment, and guidance systems. Contributions should relate to the design, performance, or application of microprocessors and microcomputers. Tutorials, review papers, and discussions are also welcome. Sample topic areas include architecture, communications, data acquisition, control, hardware and software design/implementation, algorithms (including program listings), digital signal processing, microprocessor support hardware, operating systems, computer aided design, languages, application software, and development systems.
IEEE MultiMedia contains technical information covering a broad range of issues in multimedia systems and applications. Articles discuss research as well as advanced practice in hardware/software and are expected to span the range from theory to working systems. Especially encouraged are papers discussing experiences with new or advanced systems and subsystems. To avoid unnecessary overlap with existing publications, acceptable papers must have a significant focus on aspects unique to multimedia systems and applications. These aspects are likely to be related to the special needs of multimedia information compared to other electronic data, for example, the size requirements of digital media and the importance of time in the representation of such media. The following list is not exhaustive, but is representative of the topics that are covered: Hardware and software for media compression, coding & processing; Media representations & standards for storage, editing, interchange, transmission & presentation; Hardware platforms supporting multimedia applications; Operating systems suitable for multimedia applications; Storage devices & technologies for multimedia information; Network technologies, protocols, architectures & delivery techniques intended for multimedia; Synchronization issues; Multimedia databases; Formalisms for multimedia information systems & applications; Programming paradigms & languages for multimedia; Multimedia user interfaces; Media creation integration editing & management; Creation & modification of multimedia applications. The primary goal of the magazine is to provide a forum for researchers and practitioners to present new findings and discuss experiences with multimedia systems and applications. In addition, the magazine keeps readers informed of the state of the art in the multimedia arena, including technical trends and research directions.
As currently defined, IEEE Network covers the following areas: 1. network protocols and architectures, 2. Protocol design and validation, 3. Communication software and its development and test, 4. Network control and signalling, 5. network management, 6. Practical network implementations including local area networks, (LANs), metropolitan area networks (MANs), and wide area networks, (WANs), 7. Switching and processing in integrated (voice/data) networks and network components, 8. Micro-to-host communication.
IEEE Pervasive Computing explores the role of computing in the physical world–as characterized by visions such as the Internet of Things and Ubiquitous Computing. Designed for researchers, practitioners, and educators, this publication acts as a catalyst for realizing the ideas described by Mark Weiser in 1988. The essence of this vision is the creation of environments saturated with sensing, computing, and wireless communication that gracefully support the needs of individuals and society. Many key building blocks for this vision are now viable commercial technologies: wearable and handheld computers, wireless networking, location sensing, Internet of Things platforms, and so on. However, the vision continues to present deep challenges for experts in areas such as hardware design, sensor networks, mobile systems, human-computer interaction, industrial design, machine learning, data science, and societal issues including privacy and ethics. Through special issues, the magazine explores applications in areas such as assisted living, automotive systems, cognitive assistance, hardware innovations, ICT4D, manufacturing, retail, smart cities, and sustainability. In addition, the magazine accepts peer-reviewed papers of wide interest under a general call, and also features regular columns on hot topics and interviews with luminaries in the field.
IEEE Software delivers reliable, useful, leading-edge software development information to keep engineers and managers abreast of rapid technology change. Its mission is to build the community of leading software practitioners. The authority on translating software theory into practice, this magazine positions itself between pure research and pure practice, transferring ideas, methods, and experiences among researchers and engineers. Peerreviewed articles and columns by seasoned practitioners illuminate all aspects of the industry, including process improvement, project management, development tools, software maintenance, Web applications and opportunities, testing, and usability. The magazine's readers specify, design, document, test, maintain, purchase, engineer, sell, teach, research, and manage the production of software or systems that include software. IEEE Software welcomes articles describing how software is developed in specific companies, laboratories, and university environments as well as articles describing new tools, current trends, and past projects' limitations and failures as well as successes. Sample topics include geographically distributed development; software architectures; program and system debugging and testing; the education of software professionals; requirements, design, development, testing, and management methodologies; performance measurement and evaluation; standards; program and system reliability, security, and verification; programming environments; languages and language-related issues; Web-based development; usability; and software-related social and legal issues.
The IEEE Transactions on Affective Computing is a cross-disciplinary and international archive journal aimed at disseminating results of research on the design of systems that can recognize, interpret, and simulate human emotions and related affective phenomena. The journal publishes original research on the principles and theories explaining why and how affective factors condition interaction between humans and technology, on how affective sensing and simulation techniques can inform our understanding of human affective processes, and on the design, implementation and evaluation of systems that carefully consider affect among the factors that influence their usability. Surveys of existing work are considered for publication when they propose a new viewpoint on the history and the perspective on this domain. The journal covers but is not limited to the following topics::
The IEEE Transactions on Cloud Computing (TCC) is dedicated to the multidisciplinary field of cloud computing. It is committed to the publication of articles that present innovative research ideas, application results, and case studies in cloud computing, focusing on key technical issues related to theory, algorithms, systems, applications, and performance.
The IEEE Transactions on Cognitive and Developmental Systems (TCDS) focuses on advances in the study of development and cognition in natural (humans, animals) and artificial (robots, agents) systems. It welcomes contributions from multiple related disciplines including cognitive systems, cognitive robotics, developmental and epigenetic robotics, autonomous and evolutionary robotics, social structures, multi-agent and artificial life systems, computational neuroscience, and developmental psychology. Articles on theoretical, computational, application-oriented, and experimental studies as well as reviews in these areas are considered.
The IEEE Transactions on Computational Intelligence and AI in Games (T-CIAIG) publishes archival journal quality original papers in computational intelligence and related areas in artificial intelligence applied to games, including but not limited to videogames, mathematical games, human–computer interactions in games, and games involving physical objects. Emphasis is placed on the use of these methods to improve performance in and understanding of the dynamics of games, as well as gaining insight into the properties of the methods as applied to games. It also includes using games as a platform for building intelligent embedded agents for the real world. Papers connecting games to all areas of computational intelligence and traditional AI are considered.
The purpose of this Transactions is to publish papers of interest to individuals in the area of computer-aided design of integrated circuits and systems composed of analog, digital, mixed-signal, optical, or microwave components. The aids include methods, models, algorithms, and man-machine interfaces for system-level, physical and logical design including: planning, synthesis, partitioning, modeling, simulation, layout, verification, testing, hardware-software co-design and documentation of integrated circuit and system designs of all complexities. Design tools and techniques for evaluating and designing integrated circuits and systems for metrics such as performance, power, reliability, testability, and security are a focus.
The IEEE Transactions on Computers is a monthly publication with a wide distribution to researchers, developers, technical managers, and educators in the computer field. It publishes papers on research in areas of current interest to the readers. These areas include, but are not limited to, the following: a) computer organizations and architectures; b) operating systems, software systems, and communication protocols; c) real-time systems and embedded systems; d) digital devices, computer components, and interconnection networks; e) specification, design, prototyping, and testing methods and tools; f) performance, fault tolerance, reliability, security, and testability; g) case studies and experimental and theoretical evaluations; and h) new and important applications and trends.
IEEE Transactions on Computers publishes papers on research in areas of current interest to the readers, including but not limited to the following: a) computer organizations and architectures (multicores, manycores, accelerators, application-specific, domain-specific and reconfigurable processors, processing-in-memory, near-data processing, and datacenters); b) operating systems, software systems, and cloud computing (runtime systems, parallel and distributed systems, virtualization, and software-hardware interactions); c) real-time, mobile and embedded systems (Internet of Things, edge computing, wearables, actuators, and sensor networks); d) digital devices, computer components, and interconnection networks (volatile and non-volatile emerging memory technologies, solid-state devices for storage, emerging technologies for interconnects); e) specification, design, prototyping, and testing methods and tools; f) performance, fault tolerance, reliability, security, and testability (availability, scalability, energy/power management); g) case studies and experimental and theoretical evaluations (workload characterization, tracing, analyzing, and troubleshooting) ; and h) new and important applications and trends (computing issues for emerging technologies and applications, machine learning, approximate computing, quantum computing, neuromorphic computing, and analog computing).
TC is a scholarly, archival journal published monthly. In addition to full papers, brief contributions are also published.
The scope of the IEEE Transactions on Cybernetics includes computational approaches to the field of cybernetics. Specifically, the transactions welcomes papers on communication and control across machines or machine, human, and organizations. The scope includes such areas as computational intelligence, computer vision, neural networks, genetic algorithms, machine learning, fuzzy systems, cognitive systems, decision making, and robotics, to the extent that they contribute to the theme of cybernetics or demonstrate an application of cybernetics principles.
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IEEE Transactions on Evolutionary Computation publishes archival quality original papers in evolutionary computation and related areas including nature-inspired algorithms, population-based methods, and optimization where selection and variation are integral, and hybrid systems where these paradigms are combined. Purely theoretical papers are considered as are application papers that provide general insights into these areas of computation.
The IEEE Transactions on Image Processing covers novel theory, algorithms, and architectures for the formation, capture, processing, communication, analysis, and display of images, video, and multidimensional signals in a wide variety of applications. Topics of interest include, but are not limited to, the mathematical, statistical, and perceptual modeling, representation, formation, coding, filtering, enhancement, restoration, rendering, halftoning, search, and analysis of images, video, and multidimensional signals. Applications of interest include image and video communications, electronic imaging, biomedical imaging, image and video systems, and remote sensing.
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IEEE Transactions on Medical Imaging (T-MI) encourages the submission of manuscripts on imaging of body structure, morphology and function, including cell and molecular imaging and all forms of microscopy. The journal publishes original contributions on medical imaging achieved by modalities including ultrasound, X-rays, magnetic resonance, radionuclides, microwaves, and optical methods. Contributions describing novel acquisition techniques, medical image processing and analysis, visualization and performance, pattern recognition, machine learning, and related methods are encouraged. Studies involving highly technical perspectives are most welcome.
The focus of the journal is on unifying the sciences of medicine, biology, and imaging. It emphasizes the common ground where instrumentation, hardware, software, mathematics, physics, biology, and medicine interact through new analysis methods. Strong application papers that describe novel methods are particularly encouraged. Papers describing important applications based on medically adopted and/or established methods without significant innovation in methodology will be directed to other journals.
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IEEE Transactions on Mobile Computing focuses on the key technical issues related to (a) architectures, (b) support services, (c) algorithm/protocol design and analysis, (d) mobile environments, (e) mobile communication systems, (f) applications, and (g) emerging technologies. Topics of interest include, but are not limited to, the following: a) Architectures - Mobile networks and hosts, Agents and proxies, Mobility management, mobile agent and proxy architectures Integrated wireline and wireless systems, Planning and standardization. b) Support Services - Mobility and roaming, Nomadic computing, Multimedia Operating system support, Power management. c) Algorithm/Protocol Design and Analysis - Online and mobile environments, Limited bandwidth, Intermittent connectivity. d) Mobile Environments - Data and knowledge management, Performance modeling and characterization, Security, scalability and reliability, Design, management and operation, Systems and technologies. e) Mobile Communication Systems - Wireless, cellular and spread-spectrum systems, Multi-user and multi-access techniques and algorithms, Multi-channel processing, Channel coding, Data coding and compression. f) Applications - Location-dependent and sensitive, Nomadic computing, Wearable computers and body area networks, Multimedia applications and multimedia signal processing, Pervasive computing, Wireless sensor networks. g) Emerging Technologies.
The IEEE Transactions on Pattern Analysis and Machine Intelligence publishes articles on all traditional areas of computer vision and image understanding, all traditional areas of pattern analysis and recognition, and selected areas of machine intelligence, with a particular emphasis on machine learning for pattern analysis. Areas such as techniques for visual search, document and handwriting analysis, medical image analysis, video and image sequence analysis, content-based retrieval of image and video, face and gesture recognition and relevant specialized hardware and/or software architectures are also covered.